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RPG Vault: Adrenalin - interview (English) link

I think that Adrenalin will primarily appeal to fans of racing games. But since it is not a hardcore driving sim, it will also be fun to play for arcade admirers and casual gamers... RPG Vault: Adrenalin - interview (English)



Forbes.com: news link

Through state-of-the-art integration of set-top box technology and a wireless gyro mouse, consumers can stand in front of their televisions and execute a full golf swing to hit a virtual ball on a simulated golf course. The simulator shows the distance and direction of the shot... Forbes.com: news



Home PC Magazine: Flight of Fancy - interview (Russian) link

Home PC Magazine: Flight of Fancy - interview (Russian)



Game24.ru: Flight of Fancy - preview (Russian) link

Game24.ru: Flight of Fancy - preview (Russian)



Game24.ru: Flight of Fancy - interview (Russian) link

Game24.ru: Flight of Fancy - interview (Russian)



Planet3DGames.de: Flight of Fancy - interview (German) link

Planet3DGames.de: Flight of Fancy - interview (german)



GameLand.ru: Flight of Fancy - preview (Russian) link

GameLand.ru: Flight of Fancy - preview (Russian)



GBase.ch: Flight of Fancy link

Yep, it will be a simulator of flight of a dragon, but with some I shall add an arcade. We try to transfer a maximum of sensations from the present flight, to give the player to feel, that it can fly, as in dream! Playing for the winged pangolin you should fly by many grounds, carrying out set of tasks...

GBase.ch: Flight of Fancy interview



3DGamer.ru: Flight of Fancy - interview (Russian) link

3DGamer.ru: Flight of Fancy - interview (Russian)



IgroGrad.com.ua: Flight of Fancy - preview (Russian) link

IgroGrad.com.ua: Flight of Fancy - preview (Russian)



Absolute Games: Flight of Fancy - interview (Russian) link

Absolute Games: Flight of Fancy - interview (Russian)



GameGuru: Flight of Fancy - interview (Russian) link

GameGuru: Flight of Fancy - interview (Russian)



Tiscali Games: Flight of Fancy - first view (Czech) link

Tiscali Games: Flight of Fancy - first view (Czech)



Gamer's Hell: Flight of Fancy - interview link

- Before we get started can you please introduce yourself and what you do?

- My name is Kirill Yudintsev. I am the creative director, and main founder of most game projects of Gaijin Entertainment.

- Where did you get the idea for this kind of game?

- The idea of the game belongs to me. Once I have reflected and decided - why not make a game where the player could feel like has is in dream?! In a fantasy world of good and evil. It was necessary to invent a must original game that differed from others' games. And we have decided to make a flight simulator of a Dragon, and base the control on web-cam.

...

Gamer's Hell: Flight of Fancy - interview



Rebell.at: Flight of Fancy - Preview (german) link

...

Klingt wirklich cool was die Jungs aus Russland da in der Mache haben. Ich habe mich schon immer gefragt warum die mit dem Eye Toy salonfahig gewordene Technik der Bewegungs-Steuerung nicht massiver genutzt wird, und nur in kurzweiligen Simpel-Spielchen zum Tragen kommen. Gaijin konnte mit Flight of Fancy einen gro?en Schritt fur das Genre machen. Hoffentlich findet sich in unseren Gefielden ein Publisher, der sich dem ganzen Projekt mit dem notigen Aufwand annehmen kann.

Potential: Sehr gut

...

Rebell.at: Flight of Fancy - Preview (german)



Play Ground: Flight of Fancy - interview (Russian) link

Play Ground: Flight of Fancy - interview (Russian)



Purga Network: Flight of Fancy - Interview (Russian) link

Purga Network: Flight of Fancy - Interview (Russian)



GameSpot: PC periph evolves EyeToy promise link

...

Russian developer Gaijin Entertainment has provided the answer to that question with its in-development title Flight of Fancy. Displayed at this year's E3 (in the depths of Kentia Hall), the PC game lets the player control a dragon's flight by flapping his arms in front of a motion-tracking camera. A ghost image of the player's arms is shown on the screen, and it's fascinating to see how accurately the dragon follows your movements. Raising your arms makes the dragon climb, and dropping them to your sides sends the dragon into a dive. Speed is controlled by flapping faster or slower, and turns are accomplished by tilting your arms and body, sending the dragon into a banked turn.

...

GameSpot: PC periph evolves EyeToy promise



Game World Navigator: Russian GDC link

The "Game World Navigator" shared impressions about the Russian GDC conference.

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