Material & Texture Artist

Gaijin develops AAA-grade online games for PC, consoles, and mobile platforms, including the popular MMO "War Thunder", "Enlisted" and other games.

The Gaijin team consists of hundreds of talented game developers from all over Europe and is constantly growing.

We are ready to consider applicants from anywhere in the world. You can work with us remotely.

Our company helps with relocation to: Hungary, Cyprus, Germany, Dubai, Montenegro, Latvia, Armenia, and Georgia.

We are looking for a Texture & Material Artist to join our team.

Your responsibilities:

  • create details and micro-details for environments, improve and reworke existing ones;
  • craft details and micro-details for characters/assets;
  • design decals for assets/characters/environments;
  • tune final PBR materials within the project engine.

Our candidate should have:

  • minimum of 3 years of professional experience;
  • proficiency in Substance Designer, Zbrush, and Substance Painter;
  • experience with various version control systems.

The advantage will be:

  • proficiency in Houdini, hand-drawing skills;
  • experience in team management or working with outsourcing partners;
  • artistic education or relevant background.

Our offer to the finalist:

  • work in a company that made one of the most popular games in the world;
  • competitive salary (the level of salary is discussed individually with the candidate at the interview);
  • international team of experienced developers;
  • our company assists with relocation to the countries and offices of our company/partners: Hungary, Cyprus, Germany, Dubai, Montenegro, Latvia, Armenia, and Georgia.
  • work format: remote or hybrid (remote/office). Flexible start of the working day;
  • medical insurance.

To apply for the position, send us your complete application (a letter of introduction, your CV and qualification certificates) including your salary expectations, exclusively as a digital document, with the job position title in mail subject, to, also mentioning how you found out about the position.